Martin Belej.

Pausa

Pausa is an app for the moment between a trigger and a reaction.

It’s meant to be a tool that helps with overwhelm, and does not require you to enter a whole universe of content, creating an account or following a streak.

It just helps you disconnect, reflect, ideally nudge you to write on paper, and let go.

The gap

I interviewed seven people about the last time they reacted to something they wished they hadn’t.

I interviewed seven people about the last time they reacted to something they wished they hadn’t. Fifteen questions, from who they are to what they reach for when they’re triggered.

The gap between knowing and doing is the whole brief.

  • 7/7reach for something other than a wellbeing app when they are triggered
  • 5/7have tried wellbeing formats and bounced off, or never tried
  • 5/7prefer handwriting for reflection, with constraints
  • 7/7know what helps, and none of them always do it

The competition

Calm, Headspace, Insight Timer and Apple’s State of Mind and Journal are libraries, courses, marketplaces and logs.

Calm, Headspace, Insight Timer and Apple’s State of Mind and Journal are libraries, courses, marketplaces and logs. They’re built for a planned moment, and they ask you to know what you want: a goal, a program, a mood to log. That’s a lot to ask of someone who is already flooded.

CalmHeadspaceInsight TimerApple HealthPausa
Primary modelLibraryCourseMarketplaceLogTool
Entry triggerGoalGoalGoalHabit promptState
Moment of usePlannedPlannedPlannedRetrospectiveIn crisis
Time to action3–6 taps3–5 taps2–4 taps2 taps1–2 taps
Needs self-knowledgeYesYesYesNoNo
Account / dataRequiredRequiredRequiredApple IDNone
Paper pathNoNoNoNoYes
PlatformiOS + AndroidiOS + AndroidiOS + AndroidiOS onlyPWA

Persona

From the seven interviews I built one persona: Inês, a knowledge worker in Lisbon.

From the seven interviews I built one persona: Inês, a knowledge worker in Lisbon. She’s thoughtful, reflective and a little introverted. She has read about breathwork, journaling and cognitive reframing, and she still reaches for her phone when something triggers her. She doesn’t need more information. She needs a structure that makes the right thing easier than the wrong thing.

Persona card: “The Aware Avoider”, Inês, 27, Lisbon, knowledge worker. “I know exactly what would help. I just never do it in the moment.”

Four ways in

Pausa names what’s happening to you, not what you want.

Pausa names what’s happening to you, not what you want. “My brain is full” is easier to answer in the middle of a spiral than “I want to feel calm”. I put five entry labels in front of the seven people I interviewed and asked them to rank them. The fifth, “I just need to get it out”, I cut: paper does that better, and the Reactive flow already contains it.

The entry screen follows the ranking, with the strongest first.

EntryWhat happensAverage rankFirst choice
My brain is full.OverwhelmedBox breathing, then an optional bridge to writing.2.004 of 7
I can’t stop thinking.RuminationName the thought, reframe the catastrophe, check what’s in your control, then act or accept.2.141 of 7
I’m about to face something hard.AnticipatoryName it, breathe, find the realistic outcome, set an intention.3.711 of 7
Something triggered me.ReactiveDump it, name the urge, answer three reframing questions, then act or do nothing.3.860 of 7

Two lanes

The flow has two lanes: what happens in the physical world, and what happens on the screen.

The flow has two lanes: what happens in the physical world, and what happens on the screen. The bridge between them is a ritual. Before anything else, Pausa asks you to switch to airplane mode, so the notification that pulled you in can’t pull you back.

Five of the seven preferred handwriting for reflection, so the writing flows also have a paper path. The prompts are identical, and only the medium changes.

User flow in two lanes. Physical world: gets triggered, reaches for phone, puts phone down. Screen: welcome, airplane mode, entry, one of four flows, close.
Paper wireframes for the Rumination flow: sketched screens in a row, with arrows and notes
Paper wireframes for the Overwhelmed flow
Paper wireframes for the Anticipatory and Triggered flows

Look and feel

The look comes from James Turrell’s Skyspaces: light you stand inside.

The look comes from James Turrell’s Skyspaces: light you stand inside. I stayed on the calm end of his spectrum, blues, violets and cyan, and gave each flow its own accent: the deepest blue-violet for slowing down, a lighter cyan-violet for working something through. Surfaces are frosted glass over soft, drifting blobs. The blobs are never perfect circles, and they’re also what you follow when you breathe.

  • Main#761DF1
  • Accent#1F57FF
  • Overwhelmed#05AFF2
  • Rumination#D9AE30
  • Anticipatory#038C65
  • Reactive#4B64F2

The app

Four flows, one pattern.

Four flows, one pattern. Each one ends with its own closing line, and none of them lecture: “You slowed down.” “You looked at it.” “You paused. You didn’t just react.” “You’re ready.”

Welcome screen: “Pause before you react.” Airplane mode screen: “Switch to airplane mode. The world can wait.” Entry screen: four ways in, from “My brain is full” to “Something triggered me” Overwhelmed flow: “Steady yourself.” Follow the shape with your breathing Overwhelmed flow: the breathing blob grows, round 1 of 3 Paper gate: “Got paper? Writing by hand is better for this.” Overwhelmed done: “You slowed down.” Rumination flow: “Name the thought.” Rumination flow: “Two scenarios”, the catastrophic version and the realistic one Rumination flow: “One question. Is this actually in your control right now?” Rumination done: “You looked at it. That’s different from being inside it.” Reactive flow: “What just happened?” Reactive flow: “What do you want to do right now?” with chips to tap Reactive flow: “A different angle. Three questions. No need to write.” Reactive done: “You paused. You didn’t just react.” Anticipatory flow: “One question. What’s the realistic outcome here?” Anticipatory done: “You’re ready.”

The website

The app is a PWA, so it needs a front door: a download page that explains how it works in four steps, shows the four ways in, and makes the point that the process works without a phone, on paper.

The app is a PWA, so it needs a front door: a download page that explains how it works in four steps, shows the four ways in, and makes the point that the process works without a phone, on paper. The 404 stays in character: “Not the kind of pause we had in mind.”

The Pausa download page on a laptop: “pausa. I know what helps. I just forget to do it when I need it.”
The 404 page on a laptop: “Not the kind of pause we had in mind.”
The download page on a phone, held in a hand

The check

I checked the prototype against ten usability heuristics.

I checked the prototype against ten usability heuristics. Six pass, one is flagged, and three don’t apply or are deliberate.

The ten heuristics
1. Visibility of system statusPassProgress dots and the breathing countdown show where you are in each flow.
2. Match with the real worldPassState-based entry labels mirror how people actually describe the moment.
3. User control and freedomPassConsistent back and skip controls.
4. Consistency and standardsFlagThe ambient background wash reads similarly between flows. The intention was subtlety, but a future release may need more obvious differences.
5. Error preventionPassFree text only. Nothing is required to move on.
6. Recognition over recallPassSame process, different medium: paper and digital prompts are identical, and every flow follows the same layout pattern.
7. Flexibility and efficiencyN/ADeliberate friction is the point. Efficiency isn’t the goal here.
8. Aesthetic and minimalist designPassFrosted glass and the Turrell palette, with 60-30-10 held throughout.
9. Error recognition and recoveryN/ANo error states are surfaced, because there’s nothing to validate. The 404 page belongs to the download site.
10. Help and documentationBy designNo onboarding yet. The next stage would be onboarding, and it needs more user feedback to decide whether it lives inside the app for convenience or outside it, on a website, to keep the app minimal.